Showing posts with label Eldar. Show all posts
Showing posts with label Eldar. Show all posts

Sunday, July 18, 2010

Yes I know, it is battle report crazy day

POsting three battle reports in the same day!?! Yup, That's why I made a blog. Everybody can talk tactics, but few people can witness someone actively not using tactics!!! I kid, I thought this game went fairly well given how annoying Eldrad is.



Had I realized that Eldrad did NOT have eternal warrior I may have done more shooting at his unit, really though I wanted to get rid of all the wave serpents first. The Night Spinner was annoying. He kept it out of sight so had to roll the full 2D6" scatter, but each time it HIT dead on :P I thought nothing of it and proceeded to fail all of my dangerous terrain tests :P :P. Oh well If it would have ended on 5 I would have won, I had to settle for a tie instead.

Monday, July 5, 2010

DAWN RAID Kroot outshoot the rest of my army

Still trying to figure out how to be more tactical. I think I may need to rely more on FW in devilfish to take points versus outflanking kroot. Going to do some more experimenting with infiltrating kroot, instead of out flanking.




Deep striking suits got too close. Also probably should not have clumped my Broadside teams together.
Kroot got a little silly this game.



how many troop choices do you guys use? (Tau players) Do you have a ratio of points to amount of troops? or you always take X number of troops?

Sunday, May 16, 2010

Tau beat down again!

Always remember, when you build your army, you have a plan of how it's played. Don't deviate from that because you will get stomped.

Although every one of my friend's bright lances were completely impotent.








My army relies on the alpha strike, meaning every unit is on the table and hopefully I can go first to wreck some things. This scenario was dawn of war and I decided to be a little weird and reserve everything (because i must be damaged) just to see what would happen. Outflanking pathfinders is retarded, deep striking suits means they can't get to cover before they are shot, and reserving the big guns means (obviously) they don't come in until turn 4.

Lesson Learned

-Krox

Friday, April 30, 2010

Eldar rules

do eldar jetbikes have hit and run? I don't think they do but played a game tonight where the dude was pretty sure they did.( he used hit and run with his seer council to stop from getting tar pitted by kroot) It was a laid back game and we were pressed for time so I was like, "alrighty"